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Dice mechanics

Criticals & fumbles in Draw Steel

How critical results usually work.

Explanation

Criticals amplify outcomes. The important part is consistency: decide what extra effect means in your table’s tone and keep it story-forward.

Examples
Example: make crits change the scene

A critical should add a concrete benefit: extra effect, better position, reduced future risk, or a new option.

Example: messy win (V5-style)

If your system has volatile outcomes, treat 'big success' as success + consequence.

Common mistakes (smallest fix)
  • Mistake: Treating criticals as just 'more damage'. Fix: Make criticals change position, options, or future risk, not just numbers.
  • Mistake: Inconsistent critical rules. Fix: Write down one house interpretation and apply it consistently.
More dice mistakes

Draw Steel FAQ

How do Power Rolls work in Draw Steel?
What are edges and banes in Draw Steel?
What are the classes in Draw Steel?
How does culture work in Draw Steel?

Keep play fast

Use quick references, then jump back into the scene.