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Dice mechanics

Dice pool basics in Vampire: The Masquerade 5th Edition

Rolling multiple dice and counting successes.

Explanation

VTM V5 uses d10 dice pools: roll Attribute + Skill, count successes on 6+, and watch for criticals on 10s. Hunger dice add personal-horror volatility (messy criticals and bestial failures).

At the table (quick loop)
  • Build your pool (Attribute + Skill).
  • Roll d10s and count successes (6+).
  • Interpret 10s (critical) and Hunger outcomes (messy critical/bestial failure) as story-forward complications.
Example: If Hunger dice contribute to a critical, the success is messy: you win, but the Beast shows.
Examples
Example: build the pool

Pick the two traits that match your approach (often Attribute + Skill), roll that many d10s, then count successes.

Example: raise/lower difficulty

Instead of stacking small modifiers, change the difficulty (required successes) so the decision is readable.

Common mistakes (smallest fix)
  • Mistake: Rolling without a clear pool. Fix: Say the approach, then pick the two traits that define the pool.
  • Mistake: Counting successes inconsistently. Fix: Keep one quick reference open (cheat sheet) during play.
More dice mistakes

Vampire FAQ

What are the Camarilla clans in Vampire: The Masquerade V5?
What are Predator Types in VTM5e?
How does the Hunger system work in V5?
How do Disciplines work in Vampire: The Masquerade V5?
What is Humanity in VTM5e?

Keep play fast

Use quick references, then jump back into the scene.