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Dice mechanics

Criticals & fumbles in Mage: The Ascension 20th Anniversary

How critical results usually work.

Explanation

Criticals amplify outcomes. The important part is consistency: decide what extra effect means in your table’s tone and keep it story-forward.

Examples
Example: make crits change the scene

A critical should add a concrete benefit: extra effect, better position, reduced future risk, or a new option.

Example: messy win (V5-style)

If your system has volatile outcomes, treat 'big success' as success + consequence.

Common mistakes (smallest fix)
  • Mistake: Treating criticals as just 'more damage'. Fix: Make criticals change position, options, or future risk, not just numbers.
  • Mistake: Inconsistent critical rules. Fix: Write down one house interpretation and apply it consistently.
More dice mistakes

Mage FAQ

What are Spheres in Mage M20?
How does Paradox work in Mage?
What's Arete in Mage?
What's the difference between Coincidental and Vulgar magic?
What are Traditions?

Keep play fast

Use quick references, then jump back into the scene.