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Persuade (Call of Cthulhu 7th Edition)

Skills

Definition

Persuade represents your ability to convince others through logical argument, emotional appeal, and credibility. Unlike Fast Talk (which relies on speed and confusion), Persuade builds genuine agreement. In investigations, Persuade helps you gain cooperation from witnesses, convince authorities to help, and negotiate with those who might otherwise be obstacles.

How it works

**Base Value**: 10% **Common Rolls**: - Convincing witnesses to cooperate - Negotiating with officials - Building alliances - Changing someone's mind **Time**: Persuade usually takes time. Quick influence uses Fast Talk. **Lasting Effect**: Successfully Persuaded people remain convinced unless given reason to doubt.

Tips

**Build Relationships**: Persuade creates genuine cooperation. Use it when you need ongoing help. **Combine with Psychology**: Understand what someone wants (Psychology), then appeal to it (Persuade). **Authority Figures**: Persuade is often more effective with authority figures than Fast Talk.

Frequently asked questions

When should I use Persuade vs Fast Talk?

Use Persuade when you have time and want lasting cooperation. Use Fast Talk when you need quick results or are telling lies. Persuade creates genuine agreement; Fast Talk exploits momentary confusion.

Can Persuade override self-interest?

Persuade works best when aligned with the target's interests. Trying to convince someone to act against strong self-interest requires higher difficulties.