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Personal grooming (Cyberpunk RED)

Skills

Definition

Personal Grooming covers your ability to maintain and enhance your physical appearance—hairstyling, cosmetics, skin care, body modification presentation, and overall personal presentation. In Night City, appearance is currency. How you look determines how people treat you, what doors open for you, and whether you're seen as a threat, an asset, or trash. Personal Grooming uses your COOL stat and reflects Night City's obsession with image and style. The city's culture values appearance almost as much as capability. Corporate zones require polished professionals. Club scenes demand cutting-edge style. Even street gangs have distinct aesthetic identities. Personal Grooming lets you present yourself appropriately for any context—cleaning up for a corporate meeting, going full chrome-punk for a club, or maintaining the kind of effortless cool that Night City respects. Combined with Wardrobe & Style, Personal Grooming forms the complete package of looking like you belong wherever you need to be.

How it works

**Linked Stat**: COOL **Key Uses**: - Making a strong first impression - Presenting yourself appropriately for social contexts - Maintaining appearance in harsh conditions - Disguise and appearance alteration **Additional**: Personal Grooming affects how NPCs initially perceive and react to you. In a culture as appearance-obsessed as Night City, this has real mechanical impact.

Tips

**Build Advice**: Valuable for face characters and anyone who navigates different social strata. A well-groomed solo gets better receptions than a scruffy one. **Synergies**: Pairs naturally with Wardrobe & Style for complete personal presentation. Supports Persuasion and Conversation by making better first impressions. **Character Concepts**: Corporate face, fashion-forward media, image-conscious rockerboy, high-end fixer who always looks the part.

Frequently asked questions

Does Personal Grooming really matter in a combat game?

Cyberpunk RED is a social game as much as a combat game. How people perceive you affects negotiations, access, and opportunities. Looking the part can bypass obstacles that would otherwise require violence.