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Hit Points (HP)

Beginner
First Session Essential
Combat
Combat Fundamentals
Also known as: HP, health, life points, wounds

Definition

A numeric measure of how much damage a character can take before being incapacitated or killed. Damage reduces HP; healing restores it.

How it works in different systems

D&D 5e: HP scales with level. At 0 HP, you're unconscious and make death saves.
Vampire V5: Health track with Superficial and Aggravated damage. Vampires can heal most damage.
Call of Cthulhu 7e: HP = (CON + SIZ) / 10. Getting to 0 = dying. Much more lethal than D&D.
Savage Worlds: Wounds instead of HP. 3 wounds = incapacitated. More binary than granular HP.

Example

Your fighter has 45 HP. The dragon's claw deals 18 damage, dropping you to 27 HP. You're hurt but still fighting!

Common Mistakes

  • Treating HP as purely physical (HP also represents luck, stamina, and will to fight)
  • Not tracking temporary HP separately
  • Forgetting that 0 HP doesn't always mean death (death saves in 5e, etc.)