Animalism (Vampire: The Masquerade 5th Edition)
Definition
Animalism is the Discipline of control and communication with animals, allowing vampires to command beasts, sense their presence, and use them as spies and allies. It grants incredible utility, from gathering information to having animal servants. Animalism is one of the most versatile utility Disciplines, useful for information gathering and survival. Vampires with Animalism can communicate with animals, command them to perform tasks, see through their eyes, and even share their senses. At higher levels, Animalism allows vampires to control swarms of animals, share their consciousness with beasts, and use animals as extensions of themselves.
How it works
Tips
Frequently asked questions
How does Animalism work for information gathering?
Animalism allows you to see through animal eyes, share their senses, and command them to spy on locations or people. Animals make excellent spies because they're often ignored.
Can Animalism be used in combat?
Yes! Animalism can command animals to attack enemies, control swarms to overwhelm opponents, and use animals as distractions or weapons.
What clans have Animalism as an in-clan Discipline?
Gangrel, Nosferatu, Ravnos, and Tzimisce have Animalism as an in-clan Discipline, meaning they learn it at a discount. Other clans can learn it, but it costs more XP.
What animals can I control with Animalism?
You can control any animal, from rats and pigeons in cities to wolves and bears in wilderness. The type of animal depends on your environment and the power level used.