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Rules reference

Skills in Dungeons & Dragons 5th Edition

Skills overview and how checks typically work. Dungeons & Dragons 5th Edition is the world's most popular tabletop roleplaying game, where players create heroic adventurers and explore fantastical worlds filled with magic, monsters, and mystery. Using a d20-based system, players roll a twenty-sided die plus modifiers to determine the outcome of attacks, skill checks, and saving throws.

Key points

Skills describe trained competence. Use this page to quickly understand what the skill list covers and how to pick priorities.

Copyable facts
  • 12 classes: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard
  • 9 races (SRD): Human, Elf, Dwarf, Halfling, Dragonborn, Gnome, Half-Elf, Half-Orc, Tiefling
  • 6 ability scores: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma
  • d20 system: Roll d20 + modifier vs. Difficulty Class (DC) or Armor Class (AC)
  • Proficiency bonus: Scales from +2 to +6 across levels 1–20
  • Advantage/disadvantage: Roll 2d20 and take higher or lower instead of flat modifiers
What’s in this system
Skills
Showing 18 of 18
AcrobaticsAnimalHandlingArcanaAthleticsDeceptionHistoryInsightIntimidationInvestigationMedicineNaturePerceptionPerformancePersuasionReligionSleightOfHandStealthSurvival
Examples
Example: When to roll

Roll when the outcome is uncertain and matters. If it’s routine and no one at the table cares about failure, just succeed and move on.

Example: Make stakes explicit

Before rolling, say what success gives you and what failure costs (time, exposure, resources, harm).

Common mistakes (smallest fix)
  • Mistake: Rolling without stakes. Fix: Say what success changes and what failure costs before rolling.
  • Mistake: Treating failure as ‘nothing happens’. Fix: Fail forward: you still learn something, but pay a cost (time, exposure, resources, harm).

Dungeons & Dragons 5th Edition FAQ

How does the d20 system work in D&D 5e?
What are the ability scores in D&D 5e?
How does advantage and disadvantage work?
What class should I play as a beginner?
How does spellcasting work in D&D 5e?

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