Rules reference
Equipment in Freeform / Custom
Gear basics and how equipment impacts play. Create and manage your freeform characters with our comprehensive character manager.
Key points
Equipment changes what’s possible in the fiction: access, leverage, and risk management. This page focuses on the gear that matters most.
Roll loop reminder
This system uses a dice pool approach in RPG Stack’s guides: build a pool from your character traits, roll, count successes, and apply consequences.
- Build your pool from the relevant traits.
- Roll and count successes according to the system’s thresholds.
- Apply consequences and record changes on the sheet.
Example: Treat every roll as a decision: success advances, failure changes the situation.
Examples
Example: Gear as leverage
The best gear changes what’s possible: access, safety, speed, and options. Track what lets you do something you couldn’t do before.
Example: Use equipment to reduce risk
If a roll is dangerous, gear can change position: better tools, better cover, better information.
Common mistakes (smallest fix)
- Mistake: Tracking too many tiny items. Fix: Track gear that changes options, safety, speed, or access.
- Mistake: Buying gear without a use case. Fix: Ask: what scene does this gear make easier or safer?