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Mage: The Ascension 20th Anniversary spheres

All 9 spheres available in Mage: The Ascension 20th Anniversary

Choose from 9 different spheres in Mage: The Ascension 20th Anniversary.

Overview

This page lists all 9 spheres available in Mage: The Ascension 20th Anniversary. Click on any sphere to learn more about their abilities, characteristics, and optimal build strategies.

All Spheres

correspondence - The Sphere of space, connection, and distance. Masters can teleport, scry, and connect distant points. entropy - The Sphere of fate, decay, and probability. Masters can manipulate luck, curse enemies, and perceive destiny. forces - The Sphere of energy and physical forces. Masters can control fire, electricity, gravity, and kinetic energy. life - The Sphere of living things. Masters can heal, shapeshift, and create or destroy living organisms. matter - The Sphere of physical substances. Masters can transmute materials, create objects, and manipulate the physical world. mind - The Sphere of thought and consciousness. Masters can read minds, control thoughts, and project their consciousness. prime - The Sphere of magical energy itself. Masters can channel Quintessence, enchant objects, and fuel other magic. spirit - The Sphere of the spirit world and its denizens. Masters can enter the Umbra, summon spirits, and bind ephemera. time - The Sphere of temporal manipulation. Masters can see the past and future, slow or speed time, and travel through time.

How to Choose Your Sphere

Consider your character concept, playstyle preferences, and how this choice fits into your campaign when making your decision.

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