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Health (Werewolf: The Apocalypse 5th Edition)

Derived

Definition

Health represents a Garou's physical condition and capacity to absorb damage. It is a derived stat calculated from Stamina, and it tracks injuries using a damage track of Superficial and Aggravated damage boxes. For werewolves, Health takes on special significance because of their supernatural regeneration, which allows them to heal most wounds in seconds. Garou Health is dramatically affected by shapeshifting. In Crinos and Hispo forms, a werewolf gains additional Health levels, making them significantly harder to bring down. This regeneration and expanded Health pool is what makes werewolves terrifying combatants in the war against the Wyrm. However, silver weapons deal Aggravated damage that bypasses regeneration, and fire is similarly dangerous. Managing Health means understanding when to press an attack and when to retreat, when to shift forms for extra durability, and when the threat of silver makes caution essential.

How it works

**Dice Pool Uses**: - Health is not rolled directly but determines your damage track capacity - Health equals Stamina + 3 - Crinos and Hispo forms add bonus Health levels **Special Rules**: Garou regenerate one Superficial damage per turn automatically. Aggravated damage cannot be regenerated normally and requires rest or spiritual healing. When all Health boxes are filled with Aggravated damage, the Garou is incapacitated or killed. Silver damage is always Aggravated for Garou and cannot be regenerated, making it the most feared weapon against werewolves.

Tips

**Build Advice**: Health is derived from Stamina, so increasing Stamina is the primary way to gain more Health. Every frontline combatant should invest in Stamina. Consider that Crinos form adds Health, so plan your damage tolerance around your combat form. **Auspice Synergies**: Ahroun need deep Health tracks to survive prolonged combat. Philodox who stand as shields for their pack also benefit. Even Theurge and Ragabash need enough Health to survive ambushes. **Character Concepts**: Unkillable berserker with maximum Stamina, tactical fighter who shifts forms to manage Health, scarred veteran whose regeneration has seen them through countless battles.

Frequently asked questions

How does Garou regeneration work?

Garou automatically heal one box of Superficial damage per turn. This means minor wounds close almost instantly. Aggravated damage from silver, fire, or powerful supernatural attacks does not regenerate and must heal naturally over time or through spiritual means.

What happens when my Health track is full?

When all Health boxes are filled with Superficial damage, additional Superficial damage converts to Aggravated. When all boxes are Aggravated, the Garou is incapacitated and may die without immediate help.

Does shifting to Crinos really give extra Health?

Yes. Crinos and Hispo forms provide additional Health levels, making them the preferred forms for sustained combat. This is one reason Garou are so dangerous in their war forms.